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Library Experimental

ModernGekko

Runtime for recompilations of GameCube games.

Type
Library
Consoles
GameCube
Status
Experimental
Port author
ExpansionPak
Stars
147
Last push
2026-08-24 · 23 days ago
Latest version
kirby · 2026-07-22
License
GPL-3.0
Language
C++
View repository ↗
powerpc

Recomps on its platforms

2

GameCube Experimental

The Legend of Zelda: The Wind Waker

sp00nznet/ww

The most advanced GameCube recomp: translates the DOL to native C with a GX→Direct3D11 runtime. Renders real geometry at 60fps, but still stuck on the title screen (JKRArchive mounting).

You needA The Wind Waker copy (GameCube, US GZLE01).

76% decompiled
★ 8 · 2026-08-23 View →
GameCube Experimental

SoulCalibur II

jackpoison-prog/RingOut

Native port of SoulCalibur II (GameCube) via static recompilation: the disc PowerPC executable is translated to C, compiled to x86-64 and run on a Dolphin-derived runtime.

You needYour own copy of SoulCalibur II (GameCube, discs GRSEAF/GRSJAF/GRSPAF).

★ 139 · 2026-09-13 View →