Ship of Harkinian
HarbourMasters/Shipwright
Native port of Ocarina of Time based on the OoT decompilation + libultraship. Cross-platform (Win/mac/Linux/Switch/Wii U). You supply your own ROM.
You needA legal Ocarina of Time ROM (N64).
OpenGOAL (Jak & Daxter)
open-goal/jak-project
Decompiles the GOAL code of the PS2 Jak & Daxter games and recompiles it to native x86-64. Jak 1 polished, Jak 2 beta, Jak 3 WIP (v0.3.3). You supply your PS2 copy.
You needYour PS2 copy of the Jak trilogy (PAL, NTSC or NTSC-J).
⑂ Fork of n64decomp/sm64
Super Mario 64 (sm64-port)
sm64-port/sm64-port
The foundational PC port built from the SM64 decompilation. Not a recomp: it's the base from which sm64ex, Render96 and friends grew. You supply your ROM.
You needA Super Mario 64 ROM (N64, US/JP/EU) to extract assets.
Project '06 (Sonic P-06)
From-scratch Unity remake of Sonic the Hedgehog (2006): fixes the original's bugs, restores cut content and adds features, in episodic builds. A fan remake, not a recomp or decomp. ChaosX's solo project — distinct from the cancelled Gistix/Mefiresu port.
You needNothing: it's a complete Unity remake. Just download and play.
Twilight Princess (Dusklight)
TwilitRealm/dusklight
Native port of Twilight Princess from the zeldaret/tp decompilation: HD, high frame rate and texture packs (v1.0.1; formerly 'Dusk'). You supply your GameCube copy.
You needYour Twilight Princess copy (GameCube, USA or EUR).
Gen1Recomp
bryanthaboi/gen1recomp
A native Lua/LOVE2D recreation of Red, Blue, Gold, Silver and Crystal: despite the name, it no longer stops at the first generation. The engine and map behaviour are hand-written; game data and graphics are decoded from a ROM the player supplies. It is a recreation, not a static recompilation.
Super Mario Bros. Remastered
JHDev2006/Super-Mario-Bros.-Remastered-Public
A remake and celebration of the original Super Mario Bros. games, with new levels, custom modes, extra characters and a full level editor.
SpaghettiKart
HarbourMasters/SpaghettiKart
Native port of Mario Kart 64 (decomp) with a built-in track editor. The decomp route to bring MK64 to PC.
You needA Mario Kart 64 ROM (N64, US, .z64).
2 Ship 2 Harkinian
HarbourMasters/2ship2harkinian
Native port of Majora's Mask on the same libultraship engine as Ship of Harkinian. You supply your own ROM.
You needA supported Majora's Mask ROM dump (N64) — verify at 2ship.equipment.
Starship
HarbourMasters/Starship
Native port of Star Fox 64 on libultraship. You supply a US 1.0/1.1 ROM. (The decomp sibling of the now-dead recomp.)
You needA Star Fox 64 ROM (N64, US 1.0 or US 1.1 Rev A).
⑂ Fork of n64decomp/perfect_dark
Perfect Dark
fgsfdsfgs/perfect_dark
Cross-platform native port of Perfect Dark from the decompilation: mouselook, widescreen and high frame rate. You supply your ROM.
You needA Perfect Dark ROM (N64, recommended US V1.1 / ntsc-final).
Animal Crossing
flyngmt/ACGC-PC-Port
Unofficial native PC port of Animal Crossing (GameCube) from the ac-decomp decompilation: 4K, high frame rate (60-960 fps), Dolphin texture packs and GCI saves. USA version only.
You needYour Animal Crossing copy (GameCube, USA).
CannonBall
djyt/cannonball
OutRun engine rewritten from scratch by Chris White: not a recomp or a decomp, but a reimplementation of the 1986 arcade game that reads the data from the original ROM. It is the root of a family of forks: CannonBall-SE (J1mbo) adds CRT shaders and Raspberry Pi support, and CannonBall DX (Endprodukt) focuses on racing wheels, force feedback and 21:9 cabinets.
You needYour own OutRun arcade ROM.
Sonic Mania (decompilation)
RSDKModding/Sonic-Mania-Decompilation
Complete C decompilation of Sonic Mania + RSDKv5/v5U engine and mod loader (v1.1.1). Cross-platform; you supply your own assets.
You needAssets from an official Sonic Mania copy (Netflix version unsupported).
Super Mario 64 (Ghostship)
HarbourMasters/Ghostship
Ghostship: the Harbour Masters port of Super Mario 64. It includes no copyrighted assets; you must supply the ROM.
Sonic CD (2011, decompilation)
RSDKModding/RSDKv3-Decompilation
Complete decompilation of Sonic CD (2011) + Retro Engine v3 (v1.3.3). Cross-platform; you supply your assets.
You needAssets from an official Sonic CD copy (FMV only from the Steam release).
⑂ Fork of 999sian/tmc (Project Picori)
The Legend of Zelda: The Minish Cap (3DS)
EstebanPdN/zelda-tmc-3ds
Native Nintendo 3DS port of The Minish Cap with true dual-screen support, based on Project Picori and samyost1's dual-screen Android base, both of which come from the zeldaret/tmc decompilation. Not a PC port: it runs on the 3DS itself as homebrew.
You needYour own legal Minish Cap ROM (GBA) and a 3DS running homebrew.
Silent Hill
SlickAmogus/silent-hill-decomp
Feature-rich PC port based on the PSX decompilation of Silent Hill 1. In beta and under active development. A separate project from the Vatuu decomp.
Super Smash Bros. (BattleShip)
JRickey/BattleShip
Port of N64 Super Smash Bros. to PC, Mac and Linux, with full modding support.
Banjo-Kazooie (Lighthouse)
HarbourMasters/Lighthouse
Harbour Masters port of Banjo-Kazooie, from the Ship of Harkinian team. It ships no copyrighted assets.
⑂ Fork of MatheoVignaud/tmc
The Legend of Zelda: The Minish Cap
999sian/tmc
Project Picori: a native PC port (Linux/Windows/macOS) of The Minish Cap, built on the zeldaret/tmc decompilation.
⑂ Fork of sm64pc/sm64ex
Render96ex
Render96/Render96ex
Fork of sm64ex with HD models and textures for Super Mario 64. Lineage: sm64-port → sm64ex → Render96ex.
You needA Super Mario 64 ROM (N64) to extract assets.
Crash Team Racing
CTR-tools/ctr-native
Native port coming out of the Crash Team Racing decompilation project, by the CTR-tools team.
Star Fox Enhanced
kandowontu/starfox-enhanced
Native Windows port of the SNES Star Fox, built on the open-source UltraStarFox codebase. Lets you pick between 20 and 480 FPS while preserving the game's intended NTSC speed; the default is 60. An early but playable fidelity pass.
You needYour own Star Fox / Starwing ROM (SNES).
Project Reignition (Secret Rings)
kumapauz/project-reignition
From-scratch Godot remake of Sonic and the Secret Rings (Wii). Not a recomp or decomp: the only way that Wii game comes back to PC for now.
You needNothing: a complete Godot remake (freeware).
F-Zero X
Zorkats/G-Diffuser
Unofficial PC port of F-Zero X based on the decompilation by inspectredc.
Diddy Kong Racing (Golden Balloon)
akratch/goldenballoon
Golden Balloon: a native and browser port of the 1997 Nintendo 64 kart racer, built from the decompilation. Bring your own ROM.
⑂ Fork of projectPiki/pikmin
Pikmin
SSunnKing/Open-Nectar---Pikmin-Native-PC-Port
Open Nectar: native, open-source (CC0) port of Pikmin for Linux and Windows, built on the projectPiki decompilation. Runs the game code directly on the host and translates GameCube GX. Most of the game is playable from start to finish, at 30, 60 or 120 FPS, with the original JAudio engine on a software DSP, true widescreen (HUD and culling at 16:9, not stretched), both retail discs (USA Rev 1 and Europe in five languages) and optional post-processing.
You needYour own Pikmin disc (GameCube): USA Rev 1 or European.
Rage Racer
khasinski/rage-racer-pc
Native PC port of Rage Racer.
Syphon Filter
Madxbio97/SF-pc-port
Unofficial Windows runtime for the NTSC-U 1.1 release of Syphon Filter (SCUS-94240): it combines the original PlayStation gameplay code with a native host for rendering, input, menus, audio and FMV.
⑂ Fork of zeldaret/oot
The Legend of Zelda: Ocarina of Time (PSP)
z2442/oot-PSP
Port of the Ocarina of Time decompilation to the PlayStation Portable: the code reconstructed by zeldaret is built for the PSP and runs natively on the handheld, with no N64 emulator in between.
You needYour own Ocarina of Time ROM and a PSP running homebrew.
3sxw
guimaraf/3sxw
Hard fork of 3sx, the PC port of Street Fighter III: 3rd Strike.
Golden Balloon (WebGPU)
akratch/golden-balloon
The browser branch of Golden Balloon: the same N64 kart racer compiled to WebGPU and playable in your browser. Bring your own ROM.
Sonic Generations (decompilation)
Luigi587/GenerationsDecomp
Experimental decompilation of the PC (2011) version of Sonic Generations. Nascent, no release yet.
You needA legal Sonic Generations copy (PC).
Project Reforged (Black Knight)
From-scratch remake of Sonic and the Black Knight (Wii), in early alpha (one stage). A fan remake, not a recomp.
You needNothing: a standalone fan game / remake.