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Port (decomp) Playable

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Pikmin

Open Nectar: native, open-source (CC0) port of Pikmin for Linux and Windows, built on the projectPiki decompilation. Runs the game code directly on the host and translates GameCube GX. Most of the game is playable from start to finish, at 30, 60 or 120 FPS, with the original JAudio engine on a software DSP, true widescreen (HUD and culling at 16:9, not stretched), both retail discs (USA Rev 1 and Europe in five languages) and optional post-processing.

You needYour own Pikmin disc (GameCube): USA Rev 1 or European.

Category
Port (decomp)
Console
Nintendo GameCube
Status
Playable
Original studio
Nintendo EAD
Year
2001
Port author
SSunnKing
Stars
126
Last push
2026-09-15 · today
Latest version
0.6 · 2026-09-15
License
CC0-1.0
Language
C
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