Port (decomp) Playable
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Pikmin
Open Nectar: native, open-source (CC0) port of Pikmin for Linux and Windows, built on the projectPiki decompilation. Runs the game code directly on the host and translates GameCube GX. Most of the game is playable from start to finish, at 30, 60 or 120 FPS, with the original JAudio engine on a software DSP, true widescreen (HUD and culling at 16:9, not stretched), both retail discs (USA Rev 1 and Europe in five languages) and optional post-processing.
You needYour own Pikmin disc (GameCube): USA Rev 1 or European.
- Category
- Port (decomp)
- Console
- Nintendo GameCube
- Status
- Playable
- Original studio
- Nintendo EAD
- Year
- 2001
- Port author
- SSunnKing
- Stars
- 126
- Last push
- 2026-09-15 · today
- Latest version
- 0.6 · 2026-09-15
- License
- CC0-1.0
- Language
- C
powerpc
You need your own legal copy of the game. The recomp is only code: dump your own ROM / disc image and point it there.