GameCube Experimental
The Legend of Zelda: The Wind Waker
The most advanced GameCube recomp: translates the DOL to native C with a GX→Direct3D11 runtime. Renders real geometry at 60fps, but still stuck on the title screen (JKRArchive mounting).
You needA The Wind Waker copy (GameCube, US GZLE01).
76% decompiled
- Console
- Nintendo GameCube
- Architecture
- PowerPC
- Status
- Experimental
- Port author
- sp00nznet
- Original studio
- Nintendo EAD
- Stars
- 8
- Last push
- 2026-08-23 · 24 days ago
- Decompilation
- 76%
- License
- MIT
- Language
- C++
powerpccustom-toolchain
You need your own legal copy of the game. The recomp is only code: dump your own ROM / disc image and point it there.