← Launchers & tools
Recompiler Experimental

DolRecomp

Static recompiler for GameCube and Wii (experimental Wii U) that lifts PowerPC executables to C. CPU-only for now: no bundled runtime or renderer. Successor to GCRecompiler.

Type
Recompiler
Consoles
GameCube · Wii
Status
Experimental
Port author
ExpansionPak
Stars
180
Last push
2026-09-05 · 10 days ago
License
GPL-3.0
Language
C
View repository ↗
powerpc

Recomps on its platforms

3

GameCube Experimental

The Legend of Zelda: The Wind Waker

sp00nznet/ww

The most advanced GameCube recomp: translates the DOL to native C with a GX→Direct3D11 runtime. Renders real geometry at 60fps, but still stuck on the title screen (JKRArchive mounting).

You needA The Wind Waker copy (GameCube, US GZLE01).

76% decompiled
★ 8 · 2026-08-23 View →
Wii Experimental

Mario Kart Wii

patchzyy/Wiicompiled

Native port of Mario Kart Wii via static recompilation: no emulator, no interpreter or JIT, no PowerPC at runtime. In beta.

You needYour own legally dumped copy of the PAL version.

★ 864 · 2026-09-15 View →
GameCube Experimental

SoulCalibur II

jackpoison-prog/RingOut

Native port of SoulCalibur II (GameCube) via static recompilation: the disc PowerPC executable is translated to C, compiled to x86-64 and run on a Dolphin-derived runtime.

You needYour own copy of SoulCalibur II (GameCube, discs GRSEAF/GRSJAF/GRSPAF).

★ 139 · 2026-09-13 View →