XenosRecomp
Converts the Xbox 360 Xenos GPU shaders to HLSL. Companion to XenonRecomp.
- Type
- Library
- Consoles
- Xbox 360
- Status
- Stable
- Port author
- hedge-dev
- Stars
- 493
- Last push
- 2026-03-12 · 6 months ago
- License
- MIT
- Language
- C++
Recomps on its platforms
28
Sonic Unleashed
hedge-dev/UnleashedRecomp
The first Xbox 360 recomp, playable start to finish (Win/Linux). It proved the whole 360 era could be ported and gave rise to XenonRecomp.
You needSonic Unleashed (Xbox 360, US or EU; JP unsupported) + Title Update; DLC optional but recommended.
Skate 3
mchughalex/skate3recomp
Playable native port of Skate 3 (Win/Linux/macOS, v1.0.4): ~165fps at 4K on an RTX 4090. Supersedes portingpete's earlier attempt.
You needA Skate 3 ISO (Xbox 360); optional DLC from your own.
GoldenEye 007 (XBLA Remaster)
SunJaycy/GoldenEye-Recomp
Native port of the cancelled XBLA GoldenEye remaster (v1.0, Jun. 2026): controllers, online multiplayer, post-FX and 60fps.
You needYour GoldenEye 007 XBLA game files (Xbox 360).
Blue Dragon
zolaware/reblue
're:Blue', recompilation of Mistwalker's JRPG: boots and the title screen works (v0.1.0). 'Playable to poke at, not to play through'.
You needA Blue Dragon copy (Xbox 360).
Sonic the Hedgehog (2006)
sonicnext-dev/MarathonRecomp
'Marathon Recompiled': static recompilation of Sonic '06 (360 version) to PC (Win/Linux/macOS). Actively developed, no public release yet. The actual Sonic '06 recomp — complementary to P-06 (the remake).
You needYour Sonic '06 (Xbox 360) copy: disc + Title Update, same region (PS3 version not usable).
Ace Combat 6: Fires of Liberation
sal063/AC6_recomp
Native port of the 360 exclusive: boots and reaches gameplay with a D3D12/Vulkan renderer. Expect bugs, crashes and missing functionality.
You needThe default.xex and game data extracted from your Ace Combat 6 ISO (Xbox 360).
Castlevania: Symphony of the Night (XBLA)
birabittoh/NocturneRecomp
Static recompilation of the XBLA release of Symphony of the Night for Windows and Linux, built on the ReXGlue SDK. A separate project from the PS1 recomp.
You needYour own copy of Symphony of the Night (XBLA, Xbox 360).
Dante's Inferno
florinp93/hells-gate-recomp
Native PC port of Dante's Inferno (Xbox 360) by static recompilation with the ReXGlue SDK: the PowerPC XEX executable is translated to portable C++ and runs on D3D12 on Windows or Vulkan on Linux, with no emulation and no runtime JIT.
You needYour own copy of Dante's Inferno for Xbox 360.
Fable II
Fable2Recomp/Fable2Recomp
Recompilation of Fable II (Xbox 360) with XenonRecomp. Popular project, still in development and not yet playable.
You needA copy of Fable II (Xbox 360).
Silent Hill: Downpour
LittleBitUA/DownpourRecomp
Native Windows port via static recompilation of the Xbox 360 binary. The stable v1.0 unlocks 60 FPS and adds ROV warm-cache and a standalone executable.
You needYour own copy of Silent Hill: Downpour (Xbox 360).
Daytona USA
Subarasheese/daytona-xbla-recomp
Recompilation of the XBLA (2011) re-release of the arcade racing classic. Builds and runs (Win/Linux), but with unfinished syscalls/rendering; build-it-yourself.
You needYour Daytona USA XBLA package (Xbox 360).
The Simpsons Game
YesterMester/TheSimpsonsGameRecomp
Recompilation of The Simpsons Game (2007, Xbox 360) with ReXGlue. Work in progress: the current goal is getting the game running.
You needA copy of The Simpsons Game (Xbox 360).
Viva Piñata: Trouble in Paradise
SolarCookies/TiP-Recomp
Recompilation of the 2008 sequel on ReXGlue. 'Very early', Windows for now (Linux planned); strict no-AI policy.
You needA Viva Piñata: Trouble in Paradise ISO (Xbox 360, World).
Condemned 2: Bloodshot
psxrestore/Condemned2Recomp
Static recompilation of Condemned 2: Bloodshot done with ReXGlue.
You needYour own copy of Condemned 2: Bloodshot (Xbox 360).
Project Gotham Racing 4
beatrixzy/PGR4-Recomp
Recompilation of Project Gotham Racing 4. Early alpha, but it already boots and runs races.
You needYour own copy of Project Gotham Racing 4 (Xbox 360).
DoDonPachi SaiDaiOuJou
eandis/SDOJ-Recomp
Recompilation of DoDonPachi SaiDaiOuJou using ReXGlue. Supports both the disc release and the Games on Demand one.
You needYour own DoDonPachi SaiDaiOuJou dump (Xbox 360) plus Title Update 1.01.
Banjo-Kazooie: Nuts & Bolts
masterspike52/reNut
Recompilation of the 360 Banjo ('reNut'). Ships a launcher for non-builders, though animations are still janky; not a finished port.
You needThe default.xex and ISO of Banjo-Kazooie: Nuts & Bolts (Xbox 360, US).
Deadly Premonition
LittleBitUA/DPRecomp
Native PC port via static recompilation of the Xbox 360 binary. The v0.1.1 preview shipped; v1.0 with major perf and stability fixes is on the way.
You needYour own copy of Deadly Premonition (Xbox 360).
Dragon Ball Z: Budokai HD Collection
WistfulHopes/DBZ1
Early recompilation of the Budokai HD collection (v0.0.2).
You needA Dragon Ball Z Budokai HD Collection copy (Xbox 360).
Skate 2
Skate-2-Team/sk82-recomp
Recompilation of Skate 2 toward a PC port, in early stages with no release. Unlike Skate 3, it uses XenonRecomp.
You needA Skate 2 copy (Xbox 360).
Naughty Bear
MaxDeadBear/NaughtyBear_ReStuff
Native PC recompilation of Naughty Bear (Xbox 360). Runs and is playable; the launcher is still incomplete.
You needA copy of Naughty Bear (Xbox 360).
Dragon Ball Z: Raging Blast 2
WistfulHopes/RB2
Early recompilation of the DBZ fighting game.
You needA Dragon Ball: Raging Blast 2 copy (Xbox 360).
Lollipop Chainsaw
MaxDeadBear/Re-Cherry
Native PC recompilation of Lollipop Chainsaw (Xbox 360). Playable, work in progress (some screen-tearing still to polish).
You needA copy of Lollipop Chainsaw (Xbox 360).
Halo 3 (beta cache)
twist84/halo3_cache_release_recomp
Recompilation of the Halo 3 beta cache (2007) — partial, not the full game. A more updated 'debug' variant exists.
You needThe halo3_cache_release.xex from the Halo 3 beta build (Mar. 2007).
Crackdown
SkiddyToast/Crackdown
Recompilation of the original Crackdown (2007, TU0). Unfinished, 'expect issues'.
You needA Crackdown copy (Xbox 360, 2007).
Crackdown 2
matty45/Crackdown2-Recomp
Static recompilation of Crackdown 2 (Xbox 360). Early stage: reaches in-game but not playable yet.
You needA copy of Crackdown 2 (Xbox 360).
Test Drive Unlimited
testdriveupgrade/TDURecomp
Recompilation of Test Drive Unlimited (Xbox 360) with XenonRecomp. Very early development.
You needA copy of Test Drive Unlimited (Xbox 360).
⑂ Fork of hedge-dev/XenonRecomp
Lost Odyssey
lawlietl4/LostOdysseyRecomp
Recompilation of Lost Odyssey (Xbox 360) with XenonRecomp. Early work.
You needA copy of Lost Odyssey (Xbox 360).
You need your own legal copy of the game. The recomp is only code: dump your own ROM / disc image and point it there.