RT64
The graphics renderer behind the N64 recomps (Majora's Mask, Banjo…): widescreen, high frame rate and optional ray tracing.
- Type
- Library
- Consoles
- N64
- Status
- Stable
- Port author
- DarioSamo
- Stars
- 1.6k
- Last push
- 2026-09-16 · today
- License
- MIT
- Language
- C++
Recomps on its platforms
43
The Legend of Zelda: Majora's Mask
Zelda64Recomp/Zelda64Recomp
The recomp that started it all (May 2024): the first full game recompiled. Widescreen, high frame rate, mods and the first built-in launcher, on the RT64 engine.
You needA Majora's Mask ROM (N64, US, .z64).
Banjo-Kazooie
BanjoRecomp/BanjoRecomp
Native port of the Rare classic (v1.0.0, Jan. 2026). Its polished launcher — ROM picker with hash check — plus Thunderstore mod support is what many remember as 'the Banjo launcher'.
You needA Banjo-Kazooie ROM (N64, US v1.0, .z64).
Dinosaur Planet
DinosaurPlanetRecomp/dino-recomp
Recomp port of Rare's cancelled prototype (Dec. 2000), precursor to Star Fox Adventures. Very active (v0.3.0).
You needThe Dec. 2000 Dinosaur Planet prototype ROM (N64, unpatched).
Paper Mario
SMCGames/Paper-Mario-ReCut
'ReCut': recomp port of the papercraft RPG. Boots and allows live texture replacement; AI-assisted and with widescreen currently broken.
You needYour Paper Mario ROM (N64, US), hash-validated.
Mystical Ninja Starring Goemon
klorfmorf/Goemon64Recomp
'Goemon 64: Recompiled Plus', a native port of Konami's action/adventure classic (v0.2.0-dev).
You needA Mystical Ninja Starring Goemon ROM (N64, US).
Bomberman 64
RevoSucks/BM64Recomp
Native recompilation of the 3D Bomberman, with mod support (v1.0.0).
You needA Bomberman 64 ROM (N64, US 1.0, .z64).
Quest 64
Rainchus/Quest64-Recomp
Native recompilation of the N64 RPG (Holy Magic Century), playable start to finish (v0.1).
You needA Quest 64 ROM (N64, US 1.0).
Mega Man 64
MegaMan64Recomp/MegaMan64Recompiled
Native port of the N64 Mega Man Legends, with modern rendering and quality-of-life tweaks (v0.9.1).
You needA Mega Man 64 ROM (N64).
GoldenEye 007
kholdfuzion/GoldenRecomp
Recompilation of Rare's shooter: stable with working sound, but the multiplayer UI is incomplete and there's no release yet. Needs a decompressed 'TLBFREE' ROM.
You needA 'TLBFREE' GoldenEye 007 ROM (N64, US) built from the decomp.
Diddy Kong Racing (DKR-R)
ThatGuyMcd/DKR-R
Diddy Kong Racing recompilation by ThatGuyMcd. A separate project from the sp00nznet recomp and the Golden Balloon ports.
You needA Diddy Kong Racing ROM (N64).
⑂ Fork of AngheloAlf/drmario64_recomp
Dr. Mario 64
theboy181/drmario64_recomp_plus
'Plus' build of Nintendo's puzzler: 60fps, 4-player and a CRT filter, on AngheloAlf's recomp base (v1.0.0).
You needA clean Dr. Mario 64 ROM (N64, US).
Harvest Moon 64
HarvestMoon64Recomp/HarvestMoon64Recomp
PC port of Harvest Moon 64 built with N64Recomp (Windows/Linux/Mac), with widescreen and mod support.
You needA Harvest Moon 64 ROM (N64, .z64).
Pokémon Stadium
mstan/PokemonStadiumRecomp
Recompilation of Pokémon Stadium (US v1.0) with N64Recomp, with Transfer Pak and GB Tower support. Part of the R.A.I.D. ecosystem.
You needA Pokémon Stadium ROM (N64, US v1.0, .z64).
Bomberman Hero
RevoSucks/BMHeroRecomp
Sibling project to BM64Recomp by the same author, with mod support (v0.7.x).
You needA Bomberman Hero ROM (N64, US 1.0, .z64).
Castlevania: Legacy of Darkness
fliperama86/cvlod_recomp
Recompilation of the N64 Castlevania, stabilizing gameplay (v0.2.x).
You needA stock Castlevania: Legacy of Darkness ROM (N64).
Space Station Silicon Valley
Cellenseres/SSSV_Recomp
Native port of DMA Design's oddball pre-GTA game: high frame rate, instant load, Steam Deck and mods (v0.2.0).
You needA Space Station Silicon Valley ROM (N64, US 1.0).
Snowboard Kids 2
cdlewis/snowboardkids2-recomp
Native recompilation of Snowboard Kids 2 for PC (Windows/Linux/Mac), with a launcher and mods.
You needA Snowboard Kids 2 ROM (N64, .z64).
Mischief Makers
ThiagoLira/trouble-makers-pc-recomp
Native recompilation of Mischief Makers (Trouble Makers) for PC, with 60 fps, high resolution and optional widescreen.
You needA Mischief Makers ROM (N64, .z64).
Pokémon Snap
JackandBeans/Snap64Recomp
Snap64 Recomp: native Windows port of Pokémon Snap (US release). N64Recomp translates the MIPS code to C, N64ModernRuntime stands in for the console's operating system, RT64 renders and SDL2 provides window, input and audio. The port's rule: the game's own code runs, and every change to how it looks is off until you turn it on.
You needYour own Pokémon Snap cartridge dump (N64, US).
⑂ Fork of Zelda64Recomp/Zelda64Recomp
Super Smash Bros. (64)
zestydevy/smash64r
Recompilation of the original Smash Bros., in active development on the dev branch. No release yet.
You needA Super Smash Bros. ROM (N64, US).
Wave Race 64 (gomesvieira)
danielgomesvieira2000/wave-race-64-recomp
Native port by static recompilation with N64Recomp, running on N64ModernRuntime with RT64 as the renderer and RecompFrontend for menus and controller support. It is an independent project, unrelated to the other Wave Race 64 recomp already in the catalogue: this one reaches playable beta builds while that one stalled at booting to noise. The elliotttate fork adds an Apple Silicon macOS build, HD textures and a replacement soundtrack. Both repositories state that the port is AI-coded.
You needYour own Wave Race 64 ROM, and it must be USA Rev A (v1.1, 8 MiB .z64). The USA v1.0, Japanese, European and Shindou versions will NOT work: their code is laid out differently and every address in the project is tied to Rev A.
Chameleon Twist
Rainchus/ChameleonTwist1-JP-Recomp
Recompilation of the quirky tongue-grappling platformer (JP ROM). It has a sibling project for Chameleon Twist 2.
You needA Chameleon Twist ROM (N64, JP, .z64).
⑂ Fork of Zelda64Recomp/Zelda64Recomp
Kirby 64: The Crystal Shards
Kirby64Ret/Kirby64Recomp
'Under construction' recompilation of N64 Kirby, forked from Zelda64Recomp. Build-from-source; no downloads yet.
You needYour Kirby 64 copy (N64), as NK4E.z64.
Pilotwings 64
gcsmith/Pilotwings64Recomp
Recompilation of the N64 launch flight sim: playable but unpolished (no widescreen yet).
You needA Pilotwings 64 ROM (N64).
Automobili Lamborghini
alondero/automobililamborghini-recomp
Static recompilation of Automobili Lamborghini for N64. Boots, shows menus and enters a race; work in progress.
You needAn Automobili Lamborghini ROM (N64, .z64).
WCW vs. nWo World Tour
jessetbh/WCWvsNWOWorldTourRecomp
Native PC port of WCW vs. nWo World Tour via static recompilation: full matches, local multiplayer, saving and rumble.
You needA WCW vs. nWo World Tour ROM (N64, .z64).
WCW/nWo Revenge
jessetbh/WCWnWoRevengeRecomp
Native PC port of WCW/nWo Revenge via static recompilation. Sibling of the World Tour port, in active development.
You needA WCW/nWo Revenge ROM (N64, .z64).
Superman 64
gcsmith/Superman64Recomp
Recompilation of the infamous N64 Superman: playable but unpolished, with a locked frame rate. One of the earliest community demos.
You needA Superman 64 ROM (N64).
Diddy Kong Racing
sp00nznet/diddykongracing
Early recompilation of Rare's kart/adventure: boots to the hub world but crashes. Custom microcode HLE; audio disabled.
You needA Diddy Kong Racing ROM (N64, US v1.1).
Beetle Adventure Racing
bryankruman/BeetleRecomp
Beetle Adventure Racing: Recompiled with enhanced graphics and quality-of-life features. Work in progress but mostly playable at this point.
You needA Beetle Adventure Racing ROM (N64, US, .z64).
Castlevania (N64)
RevoSucks/CV64Recomp
Early work-in-progress recompilation of Castlevania (N64) (does not build yet). Separate from Legacy of Darkness.
You needA Castlevania (N64) ROM (.z64).
Rampage World Tour
sp00nznet/Rampage
Recompilation of the monster-rampage classic, playable at 60fps. Audio not implemented yet.
You needA Rampage: World Tour ROM (N64, US).
Wave Race 64
chronic8000/WaveRace64Recompiled
Native Wave Race 64 port via static recompilation. Very early, not yet playable.
You needA Wave Race 64 ROM (N64, .z64).
⑂ Fork of Zelda64Recomp/Zelda64Recomp
Mario Kart 64
SilverCard/MarioKart64Recomp
Recomp port of the classic kart racer. The original repo (sonicdcer) was deleted; this is one of the surviving mirrors.
You needA Mario Kart 64 ROM (N64, US).
Pocket Monsters Stadium (JP)
mstan/PocketMonstersStadiumRecomp
Recompilation of the first Japanese Pocket Monsters Stadium (42 Pokémon) with N64Recomp. Different from the Western Pokémon Stadium. No release yet.
You needA Pocket Monsters Stadium ROM (N64, Japan, .z64).
Chameleon Twist 2
Rainchus/ChameleonTwist2-JP-Recomp
Recompilation of the sequel (JP ROM) to the tongue-grappling platformer.
You needA Chameleon Twist 2 ROM (N64, JP, .z64).
⑂ Fork of worleydl/Starfox64Recomp-uwp
Star Fox 64
YTReviveMe/Starfox64Recomp-uwp
Recompilation of the on-rails shooter. The original repo (sonicdcer) was deleted; only a UWP fork survives.
You needA Star Fox 64 ROM (N64, US 1.1 Rev A).
Extreme-G 2
Darkluiside305/Extreme-G-2-Recompilation-
Static recompilation of Extreme-G 2 (XG2) for PC. Runs races at 30 fps with the original physics; audio and camera still incomplete.
You needAn Extreme-G 2 ROM (N64, .z64).
Goemon's Great Adventure
dantheman11294/GGA-Recomp
Early recompilation of the Goemon sequel: enters code but stalls at the asset loader (~44% of code in overlays).
You needA Goemon's Great Adventure ROM (N64, US).
Hamster Monogatari 64
SrBananaMan/Hamster64Recomp
PC port of Hamster Monogatari 64 built with N64Recomp. Very early work in progress.
You needA Hamster Monogatari 64 ROM (N64, Japan, .z64).
Duke Nukem: Zero Hour
repo TBD
Recompilation of the N64 shooter (gyro aiming, 60fps). The repo (sonicdcer account) was deleted with no mirror found; location TBD.
You needA Duke Nukem: Zero Hour ROM (N64).
Extreme-G
repo TBD
Static recompilation of the original Extreme-G (1997). A separate project from Extreme-G 2, hosted on GitLab.
You needAn Extreme-G ROM (N64, .z64).
⑂ Fork of Zelda64Recomp · Majora's Mask
The Legend of Zelda: Ocarina of Time
Zelda64Recomp/Zelda64Recomp
Ocarina of Time support within the same Zelda64Recomp project that recompiled Majora's Mask. Listed as a planned target: it is NOT available or playable yet.
You need your own legal copy of the game. The recomp is only code: dump your own ROM / disc image and point it there.